Audio Programmer

Plantation, FL 33322 | Temporary

Post Date: 06/14/2018 Job ID: 000000798 Industry: Software Engineer

TRC Professional Solutions, on behalf of a cutting-edge technology firm, is hiring for an Audio Programmer, for a 6 month extendable contract opportunity in the greater Ft Lauderdale Florida area.

As an Audio Programmer, you will contribute to integrating audio for virtual reality experiences in current production, and developing interactive audio systems and tools. You will work with a small team dedicated to developing innovative audio tools and workflows for a cutting edge platform.

The ideal candidate is a quick and enthusiastic learner, an excellent problem solver, and embraces both the creative and technical challenges.


  • Responsible for the development, maintenance, and enhancement of interactive audio tools and delivery systems
  • Contributing to the creation of innovative Virtual Reality audio tools and systems
  • Creating scripts, and writing and updating audio editing tools within a game editor, resulting in real-time 3D sound placement
  • Creating real-time DSP type effects for use in games and experiences
  • Integrating new digital processing techniques into Virtual Reality experiences
  • Advancing current environmental audio effects and tool sets
  • Testing and debugging


  • 5+ years professional experience developing software in both C# and C++
  • Experience with multiple scripting languages
  • Knowledge of both low and high-level language programming
  • Knowledge of Unity3d runtime and editor coding
  • Experience making modular runtime and tools software, and sharing those tools across projects
  • Experience integrating and programming audio for games
  • Understanding of interactive audio design and production
  • Practical understanding of 3d math (vector operations, bounding volumes, transform operations)
  • Self-disciplined
  • Ability to work to deadlines
  • Excellent organization and communication skills
  • Ability to work independently and also within a multidisciplinary team
  • Ability to provide and accept critical feedback in a professional manner

Preferred (Nice to Have)

  • Substantial familiarity with at least one audio middleware platform
  • Working knowledge of Audio/DSP effects programming
  • Experience working with Unreal
  • Familiarity with Procedural Sound Design (PD)
  • Experience implementing and mixing for 3D spatialized audio and interactive environments
  • Experience/interest in making custom abstract behavior and/or interactive music systems (Game AI)


  • Computer science-related university degree or equivalent experience

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